Our computing curriculum fosters curiosity, enquiry and confidence by developing the skills pupils need in an ever-changing technological world.
At Ashbourne Primary, children develop skills across all areas of computing, including information technology, programming and online safety. Computing is both taught as a discrete subject and embedded across the wider curriculum, giving pupils opportunities to apply their skills in meaningful contexts.
Pupils develop their communication skills through a range of digital tools and programs. For example, they may use stop motion animation to tell a story or create games and quizzes using Scratch to support their learning in subjects such as History and Geography.
Technology is used as a tool to engage learners, enhance learning and develop independence. Pupils are also supported to understand how to keep themselves safe in a digital world.
Our computing curriculum is carefully planned and sequenced to ensure progression across all key stages:
We recognise that learning takes time and repetition. Our curriculum is designed to ensure that key knowledge and processes are embedded in pupils’ long-term memory, enabling them to apply their understanding across a range of contexts.
Our computing curriculum supports our Golden Threads:
Through our computing curriculum, pupils: